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Shadowshock

An older drawing of Shadowshock, but still pretty accurate except for her leg-jets. They're not quite big enough and they look different now. And it doesn't show her fin tails which should be visible in their resting place. That's her knife that she is holding, not the sword. Another picture of Shadowshock can be seen in the About the Guardian page, which has more accurate looking leg-jets.

FACTION:
Al'tyr, Autobot (What is Al'tyr? What is an Al'tyrz? More stories to come on that!)

ALT-MODE:
Hover-jet

WEAPONS:
Primary: Rifle with a scope attachment so she can fire long range with more accuracy as well as up close, though she is not a sniper. The rifle shoots projectile bullets and with an attachment she can quickly attach to the barrel, it will shoot the projectiles with an energy 'sheath'. Sword that is custom built to be able to 'channel' her 'shock' ability and she is rarely without it.

Secondy:Her fin tails can connect together to form a boomerang which she can throw and have it return to her. She can also attach it to her forearm to act as a shield. She can also wield them as a short hand-to-hand melee weapon when the need arises. Like the rest of her frame, she can channel her ability into her tail fins and have it held there until impact (i.e. as she will do before throwing it as a boomerang at a Transformer).
She carries a knife and small hold-out blaster pistol to whip out in emergencies. Oh, I almost forgot - her fist and wits.

ABILITES:
Shadowshock can be said to have two abilities. That of shocking power and the ability to change direction on a whim due to her alt-mode of a hover-jet. With her 'shocking power' she can send a self-generated electricity throughout her frame which will shock anything or anyone touching her. How bad depends on how much power she puts into it. She has enough control over her ability to be able to send a Transformer into a forced stasis lock if she can get a hand on him. The downfall to this is that if she uses it too long she will drain her energy resources (in other words, become very tired) and if she puts too much power into it and holds that level for too long, she runs the risk of damaging her own circuitry. Also, if a mech is pretty heavily armored, it is more difficult for her electricity to penetrate their armour and get into their systems. She cannot 'throw' it and zap other people standing away from her, though if they are close enough they can't help but feel it build up in her systems.
Being a hover-jet, Shadowshock cannot reach the speeds that Seeker type mechs can, but she evens out the playing fields with her agility in the sky. She uses her jets to halt her speed and/or change directions faster than Seekers can manage and likes to drop out of an enemies sights, only to pop up a moment later behind them. She can also obtain flight in robot mode, though not at the same speeds, she still retains all her agility and uses them like you use your arms and legs - without thinking! She also incorporates the use of her jets in her sword fighting, using them to give more power and force to a blow that she would not be able to deliver unassisted.

 


 

Unlike Dusty, I don't have as much art material to display and the only story that I have up that she will appear in at the moment is The Cybertron Team: A Novelization. But I'm not up to the point where she enters in... Well, that just means I gotta get those stories that she is in up and running.

Questions, comments, or complaints about anything on this page? Contact me.

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